From SpinetiX Support Wiki
This article is about the logical network ports used by the player. For physical Ethernet port interfaces on the player, please see the HMP page.
In computer networking, a port is an endpoint of communication. Physical and wireless connections are terminated at ports of hardware devices. At the software level, within an operating system, a port is a logical construct that identifies a specific process or a type of network service. The software port is always associated with an IP address of a host and the protocol type of the communication.
Ports provide a multiplexing service for multiple services or multiple communication sessions at one network address. Specific port numbers are commonly reserved to identify specific services. The most commonly used protocols that use ports are the Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP).
|TCP||80||For access to HMP Control Center and RPC interfaces over HTTP.|
|TCP||443||For access to HMP Control Center and RPC interfaces over HTTPS.||Requires firmware 4.0.0 or later.|
|TCP||81||To publish content over WebDAV / HTTP.|
|TCP||9802||To publish content over WebDAV / HTTPS.||Requires firmware 4.0.0 or later.|
|TCP||1234||For access to the SV Network API (not enabled by default).|
|UDP||123||For outbound access to a public NTP server.|
|UDP / TCP||161||For SNMP monitoring (not enabled by default).|
|UDP||1900||For device discovery via SSDP / UPnP.||Requires firmware 4.1.0 or later.|
|UDP||5353||For device discovery via Bonjour (multicast DNS).|