System settings

From SpinetiX Support Wiki

(Redirected from Control Center - System)
Jump to: navigation, search

This page is related to the Control Center interface present on all DSOS players.

Description

Control Center - System

The System page of Control Center contains the most common configuration settings, grouped under the following sections:

Configuration Backup

From this section, you can generate an archive file (7z) containing the complete configuration of that player, as well as restore such a configuration backup.

Note  
See the full article on Configuration backup feature.

Identity

From this section, you can configure the device name, which is used to identify the player within Windows Explorer and "Devices" view in Elementi. The device name can only contain ASCII characters, the hyphen (-) and the underscore (_).

Note  
On legacy players, the device name can be changed from Network Settings page → Advanced tab.

Time Zone

From this section you can configure the time zone of the player (by default, this is set to Zürich time zone) - this is important for content scheduling within the player web interface or within Elementi, as well as when displaying clock apps or clock widgets.

Date & Time

Date & Time section

On this section, you can configure the date and time of the player.

  • When the "Automatic time from Internet (NTP)" option is checked, the player automatically updates its local time from the Internet (the default configuration includes a list of public NTP servers from ntp.org) or from local NTP server(s) via the NTP protocol. The NTP servers can be configured from Network → NTP.
  • If the above option is disabled, then the date & time can be manually set.

Hardware Settings

Note  
Applies to HMP350, HMP300, and DiVA.
System > Hardware Settings

Under this section, you can find the current internal board temperature of the device and you can switch the shutdown temperature level between "Normal" to "Maximum".

An internal temperature sensor monitors the device internal board temperature - note that this is not the external case temperature, nor the ambient temperature. See also the Operating environment page.

When the internal board temperature reaches the selected shutdown temperature level, the device shuts down in order to cool itself down; when the internal temperature has lowered below the threshold value, the device will automatically restart.

The shutdown temperature can be set to:

  • "Normal" (default value)
    This corresponds to a maximum of 55ºC / 131ºF of the internal temperature and is meant to prevent an injury when touching the player's external case.
  • "Maximum"
    This corresponds to a maximum of 70ºC / 158ºF and is meant to prevent any physical damage to the player's internal components. This is usually needed when the content is complex and / or the ambient temperature is above 30ºC / 86ºF - in this case, the external case should be handled with caution to avoid injury.
Setting the shutdown temperature to "Maximum" might have as result an external case temperature exceeding 50 °C / 120 °F and therefore, touching the player case might provoke an injury - you should handle the external case with caution!

Saved Passwords

Saved Passwords

"Saved Passwords" section allows the user to configure credentials to be used by the player when accessing resources from remote servers requiring authentication.

To add / modify the saved passwords, follow these steps:

  1. Enter the server URI, the username, the password and optionally the realm (if returned by the server).
  2. If you need additional servers, click the "Add" button.
  3. Click the "Apply" button to save the credentials.
Note Note:
The server URI entry works as a wildcard, so it can be the full URI to the resource, part of the path or just the hostname. Make sure the partial URI must end with a / character.

To remove credentials, simply click the orange cross icon next to the credentials set, and then click the "Apply" button.

Cockpit

From this section, you can configure whether the player is monitored by Cockpit.

To add the player into Cockpit, click the "Monitor by Cockpit" button. If there's no Cockpit account detected, then you will be redirected to the Cockpit login screen; once logged, the player will be automatically added to your account.

After that, the following buttons are shown:

  • "Open in Cockpit" ⇒ opens a new browser window and loads the player dashboard.
  • "Stop Monitoring" ⇒ the player stops communicating with Cockpit and will appear as offline.
This page was last modified on 25 November 2024, at 19:03.