Content

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Introduction

The term content refers to all the resources that are connected and presented together on an HMP in order to create a digital signage presentation. A resource can be a SVG animation (Layout, Playlist, widget), a multimedia file, an image etc. (see supported file types below); not all file types are supported by the HMP though. These resources can be stored on the local storage or retrieved from a content server.

The content for HMP can be managed using Elementi , built-in player web interface / Fusion or other third party applications. The content can be pushed onto the HMP local storage or on a content server and retrieved by the HMP from there. The HMP will then render and output that content to be displayed by a screen or projector.

The settings related to content can be configured from Control Center on

File types

Supported files types

The Hyper Media Player can parse and execute the code inside SVG / SMIL / JS files, and decode images (JPEG, PNG, GIF, SVG) and multimedia resources like: video, audio and streaming medias.

Data from RSS feeds, text files, CSV spreadsheets, ICS calendars can easily be displayed on the screen using data-driven widgets. Other text-based files (like XML, JSON, HTML, ASP, JSP etc.), can also be used, however some additional formatting might be required to display that information on the screen.

Content from web pages can also be displayed in certain conditions - see the Web content page for more details.

Unsupported files types

Except for the files types mentioned above, the rest can be considered as unsupported, either because they are proprietary formats, require too much resources, or are simply not suited for digital signage applications. Some common examples of such file types are: Flash, PDF, Databases, Word documents, PowerPoint presentations etc.

Some of these unsupported file types can be converted into a supported type of content, as images or videos for instance, and then used with the HMP - more details can be found on the following pages:

Content management

Content management phases

Content management (CM) is a set of processes and technologies that supports the content life cycle: planning, developing, controlling, deploying, preserving and evaluating the content presented on digital signage screens.

Content management is an inherently collaborative process and often consists of the following basic roles and responsibilities: Manager, Creator, Editor, Publisher, Administrator, and Consumer.

For large entreprises, content management practices and goals vary by mission and by organizational governance structure: localized, centralized, and federated.


See the full article on Content management.

HMP content server

SpinetiX players feature an embedded HTTP server, dedicated to external content storage, where Elementi, HMD or other clients can publish content onto it using the WebDAV protocol. External clients are allowed to perform the following remote content authoring operations: create, change, move, and delete. The content retrieved by the player from external servers through Schedule Download or Pull Mode is also stored here.

The content interface can be accessed using any of the following addresses:


The access to the player content server is by default:

  • protected on the HMP350 and HMP300 models - you can use the admin user password or create additional users with content authoring rights from the User manager tool.
  • not protected on HMP200, HMP130, HMP100 models - you can enable it by setting a content server password from the Security page.


Note Notes:
This page was last modified on 19 July 2018, at 17:13.