Content

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Introduction

The term content refers to all the resources that are connected and presented together on an HMP in order to create a digital signage presentation. A resource can be a SVG animation (Layout, Playlist, widget), a multimedia file, an image etc. (see supported file types below); not all file types are supported by the HMP though. These resources can be stored on the local storage or retrieved from a web server.

The content for HMP can be managed using Elementi , built-in player web interface / Fusion or other third party applications. The content can be pushed onto the HMP local storage or on a content server and retrieved by the HMP from there. The HMP will then render and output that content to be displayed by a screen or projector.

The settings related to content can be configured from Control Center on

File types

Supported files types

The Hyper Media Player can parse and execute the code inside SVG / SMIL / JS files, and decode images (JPEG, PNG, GIF, SVG) and multimedia resources like: video, audio and streaming medias.

Data from RSS feeds, text files, CSV spreadsheets, ICS calendars can easily be displayed on the screen using data-driven widgets. Other text-based files (like XML, JSON, HTML, ASP, JSP etc.), can also be used, however some additional formatting might be required to display that information on the screen.

Content from web pages can also be displayed in certain conditions - see the Web content page for more details.

Unsupported files types

Except for the files types mentioned above, the rest can be considered as unsupported, either because they are proprietary formats, require too much resources, or are simply not suited for digital signage applications. Some common examples of such file types are: Flash, PDF, Databases, Word documents, PowerPoint presentations etc.

Some of these unsupported file types can be converted into a supported type of content, as images or videos for instance, and then used with the HMP - more details can be found on the following pages:

Content management

Content management phases

Content management (CM) is a set of processes and technologies that supports the content life cycle: planning, developing, controlling, deploying, preserving and evaluating the content presented on digital signage screens.

Content management is an inherently collaborative process and often consists of the following basic roles and responsibilities: Manager, Creator, Editor, Publisher, Administrator, and Consumer.

For large entreprises, content management practices and goals vary by mission and by organizational governance structure: localized, centralized, and federated.

Note  
See the full article on Content management.

Player content server

SpinetiX players feature an embedded web server with an interface dedicated to external content storage, where Elementi, HMD or other clients can publish content onto it using the WebDAV protocol. The content retrieved by the player from external servers through Scheduled Download or Pull Mode is also stored here.

Note  
See the full article on player content server.
This page was last modified on 17 July 2019, at 19:02.