Elementi project
From SpinetiX Support Wiki
Contents
Introduction
An Elementi project (also named hypermedia project) is a collection of resources that are connected and presented together to create a digital signage presentation. Projects are used within Elementi as containers for authoring and previewing the content, before publishing that content onto one or more Hyper Media Players.
A project can contain from a single SVG file (the master index.svg) up to an unlimited number of files, referenced from this master file. These resources (e.g., SVG animations, texts, videos, images, layouts, playlists, schedules, scripts etc.) can be locally stored within the project itself and / or remotely referenced via an URI.
From Elementi, you can create a single-screen project or a multiscreen project. To get started with Elementi projects, see the tutorial below and / or My first Elementi project tutorial.
There are several Elementi sample projects included within the software to help you getting started with content creation within Elementi. You can also find more demo projets on the main site. See also the Downloads category page.
Projects tab (Elementi GUI)
In Elementi, the list of available projects is displayed within the Browse panel under the "Projects" tab. There are two listing views to choose from:
- Icon View (the default view)
- This view shows projects and and collections with large icons with names underneath them. After creation, each project has an icon similar with the one on the right, with the project type marked on it. After saving the project, a snapshot of the content is added within the standard icon.
- List View
- This view shows two columns: one with the name of the project or collection, with a small icon in front of the name, and the second with the type of the project / collection. Different sorting orders can be set by clicking on the list headers.
Common actions
- To open an existing project, double-click on its icon.
- To publish a project, select it and click on the "Publish" button.
- To archive a project, right-click on it and select "Archive...".
- To import an archived project into Elementi, simply drag & drop the 7z file into the Browse panel under the "Projects" view.
- To change the type of a project, right-click on it, go over "Set Type" option and select the desired project type.
How to create a project
Video
Tutorial
To create a new project in Elementi, follow these steps:
- Go to the "Projects" tab within the Browse panel.
- Navigate to the collection where you want to create the new project, if needed.
- Click the "New Project/Document" icon from the toolbar and select the "New Project..." option.
- You can also use the "Menu → Projects" option on the toolbar, or right-click inside the Browse panel on an empty area, and then select the "New Project..." option.
- Within the "New Project" dialog, set your project's properties :
- Name
- Enter a name for your project.
- Model
- Select one of the following: "HMP300", "HMP350", "HMP400 / iBX410 / 4K Partner Player", "iBX440 / 8K Partner Player".
- License
- Select the DSOS license from: "Widgets", "Kiosk", "Systems".
- Cloud Account
- Log in with your ARYA user credentials and select the account associated with this project.
- Format
- Select the format of the project according to the target screen(s) from:
- Standard single-screen formats: "16:9", "4:3", "16:10", "9:16", "3:4", "10:16", 4K UHD, 4K UHD Vertical, 8K UHD, 8K UHD Vertical.
- Non-standard single-screen formats: "Square" or "Custom" (in this case, enter the width and height).
- Multiscreen Array or Multiscreen Custom.
- Some of these options are enabled only for certain player models and/or DSOS licenses.
- Select the format of the project according to the target screen(s) from:
- Multiscreen
- Defaults to "One screen per player", with additional options for multi-output players (like iBX440): "One player with multiple outputs" and "Many players with multiple outputs".
- Width / Height
- Enter the width and height, in pixels. Enabled only when selecting the custom format.
- Duration
- Select or enter the overall duration of the project. Choose between some common durations (0:00:30, 0:05:00 etc.), "Indefinite" or "Automatic", or enter your own duration using the
hh:mm:ss
format.- "Indefinite" means that the project doesn't have a duration and runs forever.
- "Automatic" means that the duration is determined automatically during playback, based on the inner content.
- Select or enter the overall duration of the project. Choose between some common durations (0:00:30, 0:05:00 etc.), "Indefinite" or "Automatic", or enter your own duration using the
- Name
- Click on the "OK" button. At this point, a project containing one single file (index.svg) is created.
- For more details about how to add more elements to the project, see My first Elementi project tutorial.
- The project name can be changed later within the Browse panel.
- The model can be changed later by right-clicking on the project icon, selecting "Project Properties..." (previously called "Set Type") option, and selecting the desired project type.
- The selected format is used by default for any new Elementi layout created within the project.
- The project duration can be changed from index.svg document properties.
index.svg
The index.svg file is the main file of a project because without this file, the project cannot be published, nor played by the HMP. It is a a multi-layer SVG document (a master layout) that is automatically added inside any new project created within Elementi. The name of this file is case-sensitive and must be kept in lowercase. When opening a project in Elementi, the index.svg gets opened automatically.
The index.svg document inherits automatically the project properties. These can be modified at any time from the "Document Properties" dialog by clicking on the icon from the toolbar. The following properties can be configured:
- Format
- Select the format of the document view box (which should match the format of the target screen).
- Choose between some standard formats (16:9, 4:3, 16:10 etc.) or custom (in this case, enter the width and height).
- Duration (see above)
- Background
- Enable this to add a background color to the document.
Working with projects
Advantages
Working with a local project have several advantages over modifying the content directly on the HMP, the most important being:
- Sandbox / Off-line mode
- Create projects off-line, preview them and keep modifying them without affecting the actual presentation being displayed live. When the project is finalized, it can easily be published on the target HMP(s).
- Multi-target publishing
- It's way faster to modify a project locally and then publish it onto multiple HMP devices, than doing the same modifications on each individual player. This is especially useful in case of multiscreen projects.
- Archive
- Use the project archive feature to pack an entire project into a 7z file, which can then be sent to other users or uploaded onto the content creation tool (HMP350, HMP300) or Fusion tool (older models).
- Backup
- Apply conventional backup methods on the "Projects" folder to reduce the risk of losing your work in case of computer failures.
Projects location
The projects' location can be changed using "Menu > Settings > Projects/Assets location..." option.
When installing Elementi, a folder named "Projects" is automatically created under "My Documents\SpinetiX" and by default, Elementi will look inside this location for projects. This folder can be easily opened by right-clicking within the Browse panel and selecting "Open folder in explorer" option. Alternatively, run the following command: shell:Personal\SpinetiX\Projects
.
Resolution and Aspect ratio
When creating a new project in Elementi / HMD, you need to select the project format; you can choose either a predefined aspect ratio format (e.g. 16:9, 16:10, 4:3, 9:16 etc.) or a custom format (and manually specify width and height values). The selection you make is applied as default format on the index.svg file and, subsequently, on all the new svg files created inside the project. Of course, this can be changed at any time for any of the files within the project.
This format defines the vectorial dimensions (remember that SVG stands for Scalable Vector Graphics) for the rectangular region (i.e. viewport) onto which graphics elements are to be rendered. Note that this "resolution" of the document is not the actual digital output resolution (which is set from Display settings page) of the player (the content will simply be scaled to the size of the output frame) and is only used for positioning elements inside the svg container.
- You can use whatever "resolution" you want, yet as long as the aspect ratio is kept, the result will be the same on the screen - for example 128x72, 1280x720, 1600x900 or 12800x7200 will look exactly the same on the screen.
Copy a project from an HMP
To copy and modify the project present saved on an HMP, you need to do the following:
- Go to Devices tab in Browse paneland double-click to access the content stored on that player.
- Select and copy (CTRL+C) all the files from the player.
- Click on the "Projects" tab.
- Create a new project and double-click to open in Elementi.
- Click on the X button within Preview panel to stop the project playback.
- Delete the default index.svg present within.
- Paste the files copied before inside this newly created project.
- Modify the content as you wish, then publish the project onto that or another player.
Restricting access to parts of the project
Applies for Elementi M and Elementi X.
Within a multi-site deployment, the content management might raise some challenges - for instance, a content manager from a company headquarters would create and schedule the global communication, yet most often, the local branches would need to have their own local content included as well. This kind of situation is usually addressed through content delegation, however, in some cases, the HQ content manager might want to restrict the access to some parts of the project so that other users cannot overwrite it.
Depending on the level of restrictions to impose, there are three solutions:
- Low level
- User roles feature of Elementi M / X can be used to limit other users from editing / publishing the content. A user having editing role set to "Edit mode" is only able to change the content (e.g., images, videos, texts etc.) specifically marked as editable (within Elementi X), while a user with "Read only" cannot modify anything.
- The downside of this is that the user can open the project location in Windows Explorer and delete or change the project files.
- Medium level
- The project is divided into two collections (folders), for instance "public" and "private", and you want other users to be able to modify only the public" part.
- To achieve this, follow these steps:
- Set a content password on the player(s) to avoid overwriting the entire content on the player.
- Archive of the "public" collection and import it on the user machine.
- Create a "Publish Location" for address
http://HMP_address:81/public/
. Enter the username "content" and the password you set at first step. - The user will then publish his changes onto this location.
- The downside of this is that the user can find that password under the Network Credentials and use it to overwrite the entire content.
- High level
- This is similar to the previous scenario, but scales better when having multiple players and also allows you to control when the content is published on the players. This requires a web server with WebDAV enabled. The players will retrieve the content using Scheduled Download / Pull mode.
- To achieve this, follow these steps:
- Create a skeleton project containing two folders, for instance "public" and "private", and publish it on your web server (e.g.,
http://Server_address/path_to_project/
) using Publish Location feature. This will create the initial structure of your main project. - Configure the player to automatically pull the entire project from the web server location (
http://Server_address/path_to_project/
) using Scheduled Download / Pull mode. You can also use RPC if you want to trigger the publish action on demand. - Create a second project that will be used to publish changes onto the "private" part of the main project. Use a second "Publish Location" pointing to the "private" folder (
http://Server_address/path_to_project/private/
). - On the user side, create a project that will be used to publish changes onto the "public" part of the main project. Use a "Publish Location" pointing to the "public" folder (
http://Server_address/path_to_project/public/
).
- Create a skeleton project containing two folders, for instance "public" and "private", and publish it on your web server (e.g.,
Troubleshooting
- Project does not open in the last tab and / or nothing happens when you try to publish it.
- That's because it is not recognized as a project by Elementi. Right click on its icon and set its type to "HMP*** Project".
- Warning: using link 'project://...' will only work on this computer.
- This warning message appears because a file was drag & dropped from another project directly into the current opened document, without copying the file into the current project. Since the URI to that file is relative, the file can be displayed only on that computer. If the project is published, the HMP won't be able to retrieve the file. The solution is to first copy the file into the current project folder and then drag & drop it into the current opened document.