Jump to content

Streaming features overview

From SpinetiX Wiki

DSOS players can receive, render, and publish streaming media from multiple sources. This page provides an overview of five related features.

Input

Decode and display real-time streaming media received over an IP network, using protocols like RTSP, RTP, UDP, or SRT.
Decode and play audio streams from Internet radio stations and other IP-based audio sources, using protocols like HTTP/ICY, HLS, or DASH.
Display streaming video from HTML5-based video platforms, such as YouTube and Vimeo, using the embedded HTML5 engine.
Display video content from USB-connected capture devices, such as webcams or HDMI capture cards, along with your signage content.

Output

Encode and publish the player’s signage content as an IP stream using IPTV, RTSP/RTP, or RTMP.