Publish Location
Introduction

The Publish Location feature of Elementi M and X offers the possibility to publish content directly on a web server, thus facilitating content deployment for large setups involving a centralized content server or for those cases when is not possible to push content directly on the players (for instance, due to firewall / NAT usage).
Once the content has been deployed, the player can be configured to automatically retrieve the content from that server, using different methods.
Server types
A Publish Location can be created for:
- a web server, having WebDAV extension enabled (with or without DAV properties), accessible via HTTP / HTTPS,
- a ftp server accessible via FTP / FTPS,
- a Windows Shared Folder accessible via UNC.
The last two options were added in Elementi 3.1.0.
How to
Create a Publish Location

To add a new publish location, follow these steps:
- Open the "Devices" view from Browse panel in Elementi.
- Right-click (outside any existing device) and select "New Publish Location..." option.
- Select the protocol between:
- Enter the hostname of the server.
- Enter the port to be used or leave it empty for the default protocol port to be used (e.g., 80 for HTTP, 443 for HTTPS etc.).
- Enter the path to the target folder (e.g., CustomerX/MyProjectName).
- Change the name of the Publish Location name, if needed.
- If the remote location is protected, then enable the "Security" checkbox and enter the access credentials, Username and Password.
- Note that some characters cannot be used for FTP server credentials, like:
;/?:@&=+$,
- Note that some characters cannot be used for FTP server credentials, like:
- Click the "OK" button to save the Publish Location details.
Edit a Publish Location
To edit a Publish Location, right-click on its icon and select "Edit..."
Open a Publish Location
To open a Publish Location, double-click on its icon or right-click on it and select "Open Selected". This content present on that location is opened for viewing into the last tab of the Browse panel.
Publish content
Follow the same steps for publishing to players, just making sure to select the Publish Location as target.
Tutorials
For examples of using the Publish Location feature, check out these tutorials: