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The HMP conforms with the ECMAScript Standard (ECMA-262) and implements the SpiderMonkey JavaScript engine.


JavaScript (often shortened to JS) is a lightweight, interpreted, object-oriented language with first-class functions. It is a prototype-based, multi-paradigm scripting language that is dynamic, and supports object-oriented, imperative, and functional programming styles. Read more about JavaScript.

The JavaScript standard is ECMAScript (a scripting language that forms the basis of several well-known client-side scripting languages like JavaScript, JScript, ActionScript etc.), standardized by the Ecma International standards organization in the ECMA-262 specification and ISO/IEC 16262.

JavaScript engine

The HMP uses the open-source SpiderMonkey JavaScript engine, currently maintained by Mozilla Foundation.


Getting started with JavaScript

To get started with the JavaScript language, refer to Mozilla's JavaScript Guide.

JavaScript tutorials

You can find a lot of tutorials on the MDN site under JavaScript section - some of the must-read are:

JavaScript reference

For the complete documentation of JavaScript language features, refer to the JavaScript Reference - some shortcuts are provided below:

How to include JavaScript code

To include JavaScript code inside an SVG file, the <script> element is used. The JavaScript code can either be placed inline in the <script> element (as character data) or as an external resource, referenced through xlink:href attribute.

<script xlink:href="" />

       // Your code goes here ...

In case of interactive projects, the JavaScript code can also be included using the <handler> element in a similar manner as above.

How to debug the code

The best tool to debug the JavaScript code is to use the Developer Console included into Elementi X (respectively the HMD Developer Console included into HMD Professional). Otherwise, you can use standard alert messages - these are displayed on the screen in Elementi / HMD and written inside the javascript.log on the HMP.

Supported APIs

  • jSignage API
    Simplifies writing code for animations, interactivity & event handling, DOM traversal & manipulation, Ajax calls, data feed parsing etc., comparing to standard JavaScript. It includes a port of the popular jQuery library on the SVG Tiny 1.2 uDOM.
  • HTMLImageElement API(since 3.0.0 release)
    An HTML5 API that allows querying information about the dimensions of graphic resources.
  • HTML Canvas 2D Context API (since 3.1.0 release)
    Provides objects, methods, and properties to draw and manipulate graphics on a canvas drawing surface.
This page was last modified on 22 March 2016, at 14:07.